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Old world video game
Old world video game













old world video game

Build Like an Egyptian: Egypt gets a big collection of starting stone, allowing it to build a wonder almost immediately.Starts in New Kingdom Egypt and includes the big empires in the area until Rome.

old world video game

Bible Times: Roughly the time period and part of the world covered, though the game is not focused on anything biblical.Barbarian Tribe: There are "barbarians" who are hostile to everyone from the start, and groups like Gauls, Scythians, Danes, and such who you can do diplomacy with, but whose cities act like barbarians.Awesome Music: has an enormous in game soundtrack, with a few original songs mixed with classical music, religious music, music from the region (some Arabic song and Bulgarian choir songs, for example), among others.The different types of aristocratic families also count, giving cities they control a selection of different bonuses.Persia: Mixed advantages, with a ranged unit focus.Ancient Rome: Straight up militarist, with extra training and faster movement.

#Old world video game plus

Ancient Greece: Culture bonuses, plus other random advantages.Carthage: Can hire mercenaries, and more merchant oriented in general.Assyria: Militaristic, gains orders when killing units, so can snowball if combat goes well.Babylon: the research faction, good at quick technology.Ancient Egypt: Can build a wonder right away, and leans economic/builder type.A Commander Is You: factions have strengths and weaknesses, though not as straightforward as most examples:.No Republics, no civil service from lower classes, no different aristocratic ranks, no elected monarchy, inheritance drama mostly avoided.this also keeps things simple. All civilizations follow the same structure of a royal family with aristocrats to run everything.Not historical, but allows some fun and makes things simple. By default, females and males are treated the same.Aside from the simplifications all computer games must do: The result is that you often can't do everything you want each turn, and must prioritize. Just about every action you take (moving units, interacting with families or diplomatically, having workers build things) costs orders, which are limited. Probably the most unique feature of this game is "orders". You are in charge of one of these empires, who must manage your dynasty, various aristocratic families, and the cities and military of a large empire. The game takes place in a world like the ancient/classical Mediterranean/middle east, with big empires we all know and love like Rome, Greece, Egypt, and such.

old world video game

Created by Mohawk Games, the makers of Offworld Trading Company, Old world is described as a mix of Civilization games and Crusader Kings, but with a lot of mechanics not found in either.















Old world video game